SPSU’s sixth Game Jam a success
Organizers of the Georgia Game Jam, hosted by SPSU for the sixth time on Sept. 23-25, called the event a huge success. Approximately 115 students from SPSU and other Georgia schools participated and generated around 18 games in the 48-hour timeframe they were given.
Working in teams, the students were instructed to incorporate the concept of “overload,” this year’s Game Jam theme, into their product.
Dr. Jon Preston and Dr. Jeff Chastine, both associate professors in the Department of Computer Science and Software Engineering, judged the games and selected the winning teams, which received free passes to attend the Southern Interactive Entertainment & Game Expo (SIEGE) conference on Oct. 7-9. SIEGE bills itself as the center of gravity for knowledge exchange among video game industry professionals and students in the southeastern United States.
For the first time at Game Jam, a remote link with students at the Berklee College of Music in Boston was used. Participants collaborated with Berklee students via Skype to add musical scores and sound effects to their games.
Game Jam was sponsored by Kaneva, Chick-fil-A and Georgia Entertainment Media.
Additional information, including photos of all the teams involved, is available at SPSU Game Jam.