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Minor in Computer Game Design and Development

To be eligible for a minor in Computer Game Design and Development, the student must complete the following courses with a grade of “C” or better. Any upper level (3000+) courses that are required in the major may be used as credit for the minor. Other upper level CGDD courses may be used as substituted. Students must have at least 9 upper level CGDD hours.  CGDD courses taken as electives for your major bachelor degree can be used to complete the minor.

Minor in Game Design and Development Program Objectives

  • Provide students with game design and development knowledge that can be applied in their major area of study
  • Provide students with fundamental game design and development skills

Minor in Game Design and Development Learning Outcomes

  • Demonstrate skills fundamental to game design and development
  • Demonstrate knowledge in at least two subfields of game design and development

Required Courses

  • CSE 1301 Programming and Problem Solving 1 (4 credits)
  • CGDD 2002 Fundamentals of Game Design (2 credits)
  • CGDD 4003 Digital Media and Interaction (3 credits)
  • Three additional upper-level CGDD courses (9+ credits)
TOTAL: 18+ credits
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